Assault Skill Tree And Perks

The Assault Skill covers both automatic rifles and sniper rifles. Perks in this Skill Tree improve weapon accuracy and sway. The Assault Skill Tree is linked to the Reflexes Attribute.

Assault Skill Tree Perks List

All Perks available for the Assault Skill Tree are listed below. Perks can be unlocked at specific levels and are either Passive or Triggered.

LEVEL 1
NAME EFFECT
Eagle Eye Reduces time to aim down sight with Rifles and Submachine Guns by (10% | 25% | 50%). (3 Ranks)
Bulletjock Increases damage with Rifles and Submachine Guns by (3% | 6% | 10%). (3 Ranks)
LEVEL 4
NAME EFFECT
Covering Killshot Increases Crit Chance with Rifles and Submachine Guns by (4% | 8%) when firing from behind cover. (2 Ranks)
Too Close For Comfort Quick Melee Attacks with Rifles and Submachine Guns deal (75% | 150%) more damage. (2 Ranks)
LEVEL 6
NAME EFFECT
Bullseye Increases Rifle and Submachine Gun damage while aiming by 10%.
Executioner Deal 25% more damage with Rifles and Submachine Guns to enemies whose Health is above 50%.
LEVEL 9
NAME EFFECT
Duck Hunter Increases Rifle and Submachine Gun damage to moving enemies by (10% | 20%). (2 Ranks)
Shoot, Reload, Repeat Defeating an enemy with a Rifle or Submachine Gun reduces reload time by (20% | 40%) for 5 seconds. (2 Ranks)
LEVEL 11
NAME EFFECT
Nerves Of Steel Increases headshot damage with Sniper Rifles and Precision Rifles by (10% | 15%). (2 Ranks)
Feel The Flow Reduces reload time for Assault Rifles and Submachine Guns by (10% | 20%). (2 Ranks)
LEVEL 12
NAME EFFECT
Trench Warfare Increases Rifle and Submachine gun damage by (5% | 10%) when firing from behind cover. (2 Ranks)
Hunter’s Hands Reduces recoil with Rifles and Submachine Guns by (5% | 10%) when firing from behind cover. (2 Ranks)
LEVEL 14
NAME EFFECT
Named Bullets Increaes Crit Damage with Rifles and Submachine Guns by 20%.
Skull Skipper Each headshot reduces recoil with Rifles and Submachine Guns by 4% for 10 seconds. Stacks up to 5 times.
LEVEL 16
NAME EFFECT
Bunker Increases Armor and Resistances by 15% when shooting with Rifles and Submachine Guns from behind cover.
Recoil Wrangler Reduces recoil with Rifles and Submachine Guns by 5%.
LEVEL 18
NAME EFFECT
In Perspective Bullets fired from Rifles and Submachine Guns ricochet an additional 1 time.
Long Shot Rifle and Submachine Gun damage increases the farther you are located from enemies.
LEVEL 20
NAME EFFECT
Savage Stoic Increases damage with Rifles and Submachine guns by 35% when standing still.
Punisher After defeating an enemy with a Rifle or Submachine Gun, weapon sway is nullified and weapon spread does not increase for 10 seconds.
+0.2 seconds per Perk level.

 

Skill Tree Progression Rewards

Every Skill Tree in Cybepunk 2077 also comes with a built-in Skill Progression Rewards System. As you level up any Skill Tree in the game you gain bonus rewards, ranging from extra Perk Points to unique bonuses and stat modifiers. Below are the Skill Progression Rewards for the Assault Skill Tree:

SKILL PROGRESSION REWARDS – ASSAULT
LEVEL REWARD
1
2 Reduces the ADS Time on Submachine Guns and all Rifle types by 20%.
3 + 1 Perk Point
4 Reduces the recoil on Submachine Guns and all Rifle types by 10%.
5 Reduces the Spread on Submachine Guns and all Rifle types by 25%.
6 +1 Perk Point
7 Increases Crit Chance by 2% when using a Submachine Gun or any Rifle type.
8 Reduces the Recoil on Submachine Guns and all Rifle types by 10%.
9 +1 Perk Point
10 +1 Perk Point
11 Increases Crit Damage by 10% when using a Submachine Gun or any Rifle type.
12 +1 Perk Point
13 Reduces the Recoil on Submachine Guns and all Rifle types by 10%.
14 Reduces the Recoil on Submachine Guns and all Rifle types by 15%.
15 +1 Perk Point
16 Reduces the Spread on Submachine Guns and all Rifle types by 25%.
17 Reduces the Spread on Submachine Guns and all Rifle types by 10%.
18 +1 Perk Point
19 Reduces the Recoil on Submachine Guns and all Rifle types by 15%.
20 Unlocks the last Perk in the Skill tree.

Builds That Feature The Assault Skill Tree

Eliminate your opponents from long range and *through walls* – before they know what hit them!

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